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마야 강좌3

파일.폴더
ico마야 강좌3
파일 정보
파일명 용량 확장자 재생시간 해상도
01. Introduction and project overview.flv 10.4 M FLV - -
02. What is Camera Projection.flv 24.9 M FLV - -
03. Taking Photos for Camera Projection and common issues.flv 39.6 M FLV - -
04. Finding the actual Focal Length and setting it in Maya.flv 44.2 M FLV - -
05. Adding our image plane for initial camera match moving.flv 26.9 M FLV - -
06. Matching the first point of our building.flv 32.7 M FLV - -
07. Creating a basic camera rig to rotate around our point.flv 30.9 M FLV - -
08. Rotating our camera to match our rotation to our building.flv 42.4 M FLV - -
09. Creating our projection shader.flv 42 M FLV - -
1.jpg 92.3 K JPG - -
10. Using perspective tricks to model the rest of the building.flv 57.7 M FLV - -
11. Modifying our channel box to accurately control scaling.flv 54.4 M FLV - -
12. Animating our new camera movement.flv 36 M FLV - -
13. Creating background buildings.flv 32.1 M FLV - -
14. Maintaining the horizon line by duplication our projection.flv 36.5 M FLV - -
15. Exporting our geometry and cameras from Maya into Nuke.flv 39.4 M FLV - -
16. Creating our projection setup inside Nuke using Project3D.flv 45.4 M FLV - -
17. Creating projections using the UV Project node.flv 26.7 M FLV - -
18. Creating a sky dome that matches our background photo.flv 31.7 M FLV - -
19. Adding Zblur and an alpha render of our main building.flv 25.8 M FLV - -
20. Fixing edge quality with multi samples and edge blur.flv 32 M FLV - -
21. Extracting our reflective areas and beginning to shade them.flv 28.6 M FLV - -
22. Modifying our Architectural material to reflect.flv 19 M FLV - -
23. Creating new geometry and images for our reflections.flv 45 M FLV - -
24. Final rendering and compositing our reflection and projection.flv 42.2 M FLV - -

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