파일명 | 용량 | 확장자 | 재생시간 | 해상도 |
---|---|---|---|---|
00_info.txt | 1.7 K | TXT | - | - |
01. Introduction and project overview.flv | 7.7 M | FLV | - | - |
02. Navigating the viewport.flv | 68.5 M | FLV | - | - |
03. The Maya user interface.flv | 54.7 M | FLV | - | - |
04. Creating Maya projects.flv | 14.1 M | FLV | - | - |
05. Saving scene files from Maya.flv | 25.3 M | FLV | - | - |
06. Viewport shading and selection modes.flv | 41.4 M | FLV | - | - |
07. Transforming objects in Maya.flv | 59.3 M | FLV | - | - |
08. Modifying object components.flv | 40.3 M | FLV | - | - |
09. Using the Attribute Editor.flv | 24.5 M | FLV | - | - |
1.jpg | 20.1 K | JPG | - | - |
10. Grouping and parenting in Maya.flv | 31.7 M | FLV | - | - |
11. Using the Maya Hotbox.flv | 24.2 M | FLV | - | - |
12. Working with MEL scripts.flv | 39.4 M | FLV | - | - |
13. Creating custom Maya shelves.flv | 20.8 M | FLV | - | - |
14. Modeling Section Overview.flv | 8.8 M | FLV | - | - |
15. Adding reference images.flv | 32.1 M | FLV | - | - |
16. Box modeling the main body and wing.flv | 63 M | FLV | - | - |
17. Shaping the wing with deformers.flv | 62 M | FLV | - | - |
18. Combining and smoothing the geometry.flv | 42 M | FLV | - | - |
19. Adding the windscreen.flv | 71.7 M | FLV | - | - |
2.jpg | 47.2 K | JPG | - | - |
20. Extruding in the under side.flv | 40.4 M | FLV | - | - |
21. Creating the gun ports.flv | 63.5 M | FLV | - | - |
22. Building the inner gun port structure.flv | 66.5 M | FLV | - | - |
23. Modeling the cannon.flv | 35.3 M | FLV | - | - |
24. Modeling the guns.flv | 79.9 M | FLV | - | - |
25. Cutting out the front section.flv | 75.6 M | FLV | - | - |
26. Building the ladder using NURBS.flv | 40.7 M | FLV | - | - |
27. Creating the repulsor.flv | 58 M | FLV | - | - |
28. Modeling the engines.flv | 48.3 M | FLV | - | - |
29. Adding detail to the wings.flv | 57.6 M | FLV | - | - |
3.jpg | 35.1 K | JPG | - | - |
30. Using BevelPlus to add detail.flv | 44.1 M | FLV | - | - |
31. Adding the bottom dome.flv | 35.8 M | FLV | - | - |
32. Building the landing gear.flv | 48.6 M | FLV | - | - |
33. Adding tubes underneath.flv | 48.3 M | FLV | - | - |
34. Hierarchy and model preparation.flv | 50.5 M | FLV | - | - |
35. Materials Section Overview.flv | 8.8 M | FLV | - | - |
36. Creating and applying simple materials.flv | 40.2 M | FLV | - | - |
37. Adding gradient ramps.flv | 39.4 M | FLV | - | - |
38. Applying multiple materials to objects.flv | 49.1 M | FLV | - | - |
39. Working with procedural textures.flv | 24.4 M | FLV | - | - |
4.jpg | 44.3 K | JPG | - | - |
40. Combining multiple procedural nodes.flv | 54.7 M | FLV | - | - |
41. Working with UVs.flv | 76.7 M | FLV | - | - |
42. Adding bump.flv | 22.8 M | FLV | - | - |
43. Using file textures.flv | 57.4 M | FLV | - | - |
44. Rigging Section Overview.flv | 4.8 M | FLV | - | - |
45. Cleaning up the scene.flv | 19.4 M | FLV | - | - |
46. Creating control objects.flv | 108.7 M | FLV | - | - |
47. Working with groups and selection handles.flv | 48.2 M | FLV | - | - |
48. Custom attributes.flv | 39.6 M | FLV | - | - |
49. Connecting attributes with Maya's Connection Editor.flv | 32.6 M | FLV | - | - |
50. Controlling attributes with Driven Keys.flv | 40.7 M | FLV | - | - |
51. A look at our gun rig.flv | 11.3 M | FLV | - | - |
52. Automating systems with expressions.flv | 42.5 M | FLV | - | - |
53. Creating joint chains.flv | 58.9 M | FLV | - | - |
54. Creating IK handles.flv | 45.2 M | FLV | - | - |
55. Binding objects in Maya.flv | 26.7 M | FLV | - | - |
56. Making our rig animator-friendly.flv | 29.4 M | FLV | - | - |
57. Animation Section Overview.flv | 4.8 M | FLV | - | - |
58. Creating and editing keyframes in Maya.flv | 50.2 M | FLV | - | - |
59. Managing keyframes in the Graph Editor cycling animation infinitely.flv | 45 M | FLV | - | - |
60. Auto Key and simple expressions.flv | 34.5 M | FLV | - | - |
61. Animating objects along a path.flv | 36.5 M | FLV | - | - |
62. Starting on our flight sequence.flv | 93.1 M | FLV | - | - |
63. Finalizing the movements of the ship's body.flv | 79.1 M | FLV | - | - |
64. Using Secondary Action to finish the animation of the ship.flv | 70.2 M | FLV | - | - |
65. Adding a shot camera.flv | 99.3 M | FLV | - | - |
66. Wrapping up our work on the flight sequence and creating Playblasts.flv | 49.5 M | FLV | - | - |
67. Dynamics section overview.flv | 8 M | FLV | - | - |
68. Key concepts of dynamics in Maya.flv | 49.7 M | FLV | - | - |
69. Creating nParticle emitters.flv | 56.2 M | FLV | - | - |
70. Animating nParticle attributes.flv | 47.2 M | FLV | - | - |
71. Enabling nParticle collisions.flv | 105.2 M | FLV | - | - |
72. nParticle shading and caching.flv | 79 M | FLV | - | - |
73. Lighting and rendering section overview.flv | 6.5 M | FLV | - | - |
74. Working with the Maya Render View.flv | 68.4 M | FLV | - | - |
75. Overview of various light types.flv | 50.1 M | FLV | - | - |
76. Common attributes of Maya lights.flv | 82.8 M | FLV | - | - |
77. Changing the Render Stats of objects in Maya.flv | 24 M | FLV | - | - |
78. Lighting our aircraft scene.flv | 82 M | FLV | - | - |
79. Using the Attribute Spread Sheet.flv | 67.8 M | FLV | - | - |
80. Increasing render quality and adding motion blur.flv | 71 M | FLV | - | - |
81. Rendering the final sequence from Maya.flv | 109.8 M | FLV | - | - |
project_files.zip | 49.4 M | ZIP | - | - |
파일캐스트는 언제어디서나 모바일로 실시간 감상이 가능합니다.