[모델링 소스] Unreal Engine 4 Marketplace - Bundle
5 Jan 2019
Impromptu Procedural Ladders
4.18-4.21
A
highly flexible procedural ladder blueprint which lets you create detailed
ladders of any length and proportions in seconds, simplifying the normally
tedious and inefficient task of creating bespoke ladders to fit spaces in your
levels. Creating a ladder of the perfect height, width and depth is as easy as
clicking and dragging. A huge time saver for any game with ladders in it.
?
Comes with three sets of ladder meshes with PBR materials
? Use your own
meshes or mix-and-match the included rungs, struts, bolts and wall brackets
?
Create a ladder of the perfect dimensions for any space in seconds
? Easily
customise ladder length/height, strut thickness, rung length, distance between
rungs, mesh details, unique top/bottom meshes, rung roll, and more
? Easily
adapted to make stairs, stepladders and fences ? just rotate a ladder and adjust
rung rotation
? Easy setup process to use your own meshes
? Ladders can
generate simple box collision and be physically simulated
? Highly legible,
commented blueprint graphs which are easy to learn from and modify
This
is not a climbing system.
Technical
Details
Intended
Platform: All
Advanced
Space Shader 4.18-4.21
UPDATE:
UNIVERSE SHADER
Create an infinite universe filled with stars and 3D nebula
clouds, each one uniquely shaped.
Universe
shader quick start:
Drag
"BP_Universe" into your map
Hit play
ADVANCED
SPACE SHADER
Create
beautiful procedural planets, suns and spacespheres. With over 95 parametric
controls for planetoids, solar bodies and space sphere backgrounds you will
never run out of variety. Tweak celestial bodies exactly to your liking and
recreate everything from realistic to low poly worlds. Then hit play and watch
them orbit in a perfectly balanced system.
Submission
and support thread, plus development log:
forums.unrealengine.com/showthread.php?132379-Advanced-Space-Shader
Technical
Details
6
base blueprints: Planetoid, Sun, SpaceSphere, OrbitalSystem, Nebula,
Universe
17 sample preset planetoids
9 sample space spheres
2 sample
suns
47 planet surface textures
5 disc textures
3 planetary cloud
textures
3 planetary foliage/building examples
Most
textures are 4096 x 2048. Some textures are lower resolution as
appropriate.
MacOS
Users
In order for the shaders to compile successfully you must open your
project settings and set your Metal shader version to 2.0. Alternatively you can
run the shader under Metal 1.2 by editing the base materials and disabling
tessellation in the shader settings.
Polygon
Vikings Pack
A
low poly asset pack of characters, buildings, props, items and environment
assets to create a fantasy based polygonal style game.
Modular sections are
easy to piece together in a variety of combinations.
Includes a big demo
scene! (Character poses indicative only)
Technical
Details
Scaled
to Epic skeleton: Yes
Physically-Based
Rendering: Yes, But the style is mainly diffuse with
some
specular highlight
Texture
Size: 12 512×512 textures
Collision: Yes, optimized collision
included.
Vertex Count: Varies 500-5000 most assets
LODs: None
Number
of Meshes: 234 with 139 of those also having custom snow version.
Number of
Materials and Material Instances: 15
Number of Textures: 12
Polygon
Pirates Pack 4.21
Description
A
low poly asset pack of characters, buildings, props, items and environment
assets to create a pirate based polygonal style game. Designed from the ground
up to work well with VR and FPS games.
Modular
sections are easy to piece together in a variety of combinations.
Includes
a big demo scene! (Character poses indicative only)
?
Modular Shanty Town set
? Modular Fort Set
? Modular Cuban Town Set
?
Modular Mansion Set
? Modular Island Set
? Modular Jungle Set
? Modular
Boat Set
Texture
Sizes: (please list resolutions for each texture)
12
1024×1024 textures (Colour Variations)
Texture
Size : 1024
Collision: Yes a mixture of custom (Props, Items Ships) and
per-face collision (Some basic Env assets)
Vertex Count: This varies
depending on the model
LODs: None
Number of Meshes: 530
Number of
Materials and Material Instances: 17
Number of Textures: 12
Supported
Development Platforms: Windows, MacOS
Supported Target Build Platforms: PC,
Mac, AR/VR, Oculus, HTC Vive Xbox, Playstation, Switch, Andriod, iOS, etc
Polygon
Dungeon Pack 4.21
An
Epic Low Poly asset pack of characters, props, weapons, and environment assets
to create a Fantasy themed polygonal style game.
Modular
sections are easy to piece together in a variety of combinations.
Includes
a big demo scene (Character poses indicative only)
?
Modular Interior castle Set
? Modular Interior cave Set
? Modular Goblin
Camp Set
? Modular Basement Set
? Modular Sewer Set
? Multiple Dungeon
entrances
? Alternate materials for dust, moss, snow, and lava
770
unique assets with x4 alternative texture colors.
Some
examples include:
?
Floor tile set x 17
? Stairs x 7
? Doors x 10
? Large Crystals x 4
?
Large Bones + Skulls + Piles x 25
? See screenshots for detailed
layouts!
Includes
optimized floor and wall tiles with baked down normal maps.
Features:
Heaps
of cool weapons in our POLYGON style
Lots of traps
Goblins!!!!
Ghosts
with cool ghost shader
Optimized tiles for background usage using baked down
Diffuse and Normal map.
Texture Sizes:
12
2048×2048 maps for texture baked down tiles
1 Core 1024×1024 textures
19
Alt 1024×1024 textures
5 1024×1024 emission maps
Texture
Size : 1024 &2048
Collision: Yes a mixture or custom and per face.
Tri
Count: Varies ? 3-4k for characters, 700 for walls, 500 for props on
average.
LODs: None
Number of Meshes: 806
Number of Materials and
Material Instances: 34
Number of TexturesBuild Platforms: PC, Mac, Android,
iOS, Oculus, HTC Vive, Switch, PS4, Xbox.
Marketplace:: 40
Supported
Development Platforms: Windows, Mac OS.