| 파일명 | 용량 | 확장자 | 재생시간 | 해상도 |
|---|---|---|---|---|
| #1 Introduction and Project Overview.flv | 11.9 M | FLV | - | - |
| #10 3ds Max file management.flv | 54 M | FLV | - | - |
| #11 Modeling Overview.flv | 8.5 M | FLV | - | - |
| #12 Setting up reference images.flv | 43.9 M | FLV | - | - |
| #13 Modeling the hull.flv | 68.3 M | FLV | - | - |
| #14 Modeling the tail.flv | 52.9 M | FLV | - | - |
| #15 Modeling the tail fins.flv | 90.2 M | FLV | - | - |
| #16 Modeling the fenders.flv | 87.3 M | FLV | - | - |
| #17 Modeling the jets.flv | 79.9 M | FLV | - | - |
| #18 Modeling the hull top.flv | 67.6 M | FLV | - | - |
| #19 Modeling the rotors.flv | 68.3 M | FLV | - | - |
| #2 Breaking down the interface.flv | 73.6 M | FLV | - | - |
| #20 Modeling the stabilizers for the rotors.flv | 90.7 M | FLV | - | - |
| #21 Modeling the fan blade assembly.flv | 73.8 M | FLV | - | - |
| #22 Assembling the rotor parts.flv | 78.4 M | FLV | - | - |
| #23 Modeling the rear landing gear.flv | 76.4 M | FLV | - | - |
| #24 Modeling the front landing gear.flv | 30 M | FLV | - | - |
| #25 Adding the hull details.flv | 47.5 M | FLV | - | - |
| #26 Modeling the gun turret.flv | 66.8 M | FLV | - | - |
| #27 Using symmetry and mirror.flv | 76.7 M | FLV | - | - |
| #28 Modeling any final details.flv | 101.9 M | FLV | - | - |
| #29 Using smoothing techniques.flv | 91.4 M | FLV | - | - |
| #3 Modifying the workspace.flv | 41.2 M | FLV | - | - |
| #30 Material Overview.flv | 37.9 M | FLV | - | - |
| #31 Adding materials to specific polygons.flv | 46 M | FLV | - | - |
| #32 Using procedural textures.flv | 34.4 M | FLV | - | - |
| #33 Nesting procedural textures.flv | 43.2 M | FLV | - | - |
| #34 UV Basics.flv | 68.6 M | FLV | - | - |
| #35 Bump map basics.flv | 33.2 M | FLV | - | - |
| #36 Creating a complex UV.flv | 76.2 M | FLV | - | - |
| #37 Managing symmetrical UVs.flv | 98.9 M | FLV | - | - |
| #38 Exporting UVs.flv | 41.6 M | FLV | - | - |
| #39 Rigging Overview.flv | 4.8 M | FLV | - | - |
| #4 Viewport navigation.flv | 48.7 M | FLV | - | - |
| #40 Cleaning up the asset working with groups and layers.flv | 101.8 M | FLV | - | - |
| #41 Modifying pivots in 3ds Max.flv | 53.3 M | FLV | - | - |
| #42 Building control objects.flv | 56.3 M | FLV | - | - |
| #43 Creating custom parameters.flv | 40 M | FLV | - | - |
| #44 Wiring parameters.flv | 64.6 M | FLV | - | - |
| #45 Working with expressions.flv | 61.9 M | FLV | - | - |
| #46 Controlling parameters with 3ds Max's Reaction Manager.flv | 52.5 M | FLV | - | - |
| #47 Rigging the airship's front landing gear.flv | 43.4 M | FLV | - | - |
| #48 Creating bone systems.flv | 86.5 M | FLV | - | - |
| #49 Understanding inverse kinematics.flv | 48.9 M | FLV | - | - |
| #5 Viewport render modes.flv | 31.8 M | FLV | - | - |
| #50 Enveloping geometry.flv | 51 M | FLV | - | - |
| #51 Making your rigs animator-friendly.flv | 24 M | FLV | - | - |
| #52 Animation Overview.flv | 5.7 M | FLV | - | - |
| #53 Creating and editing keyframes on the TrackBar.flv | 62.9 M | FLV | - | - |
| #54 Managing keyframes in the Curve Editor cycling animations infinitely.flv | 61.9 M | FLV | - | - |
| #55 Path animation.flv | 57.2 M | FLV | - | - |
| #56 Simulating crowds with Populate.flv | 25.9 M | FLV | - | - |
| #57 Starting on the flight sequence.flv | 56.4 M | FLV | - | - |
| #58 Finalizing the airship's blocking pass.flv | 63.4 M | FLV | - | - |
| #59 Completing the movements of the airship's body.flv | 98.5 M | FLV | - | - |
| #6 Selecting objects.flv | 32.4 M | FLV | - | - |
| #60 Enhancing our animation with Secondary Action.flv | 54.3 M | FLV | - | - |
| #61 Wrapping up our work on the airship.flv | 64.8 M | FLV | - | - |
| #62 Adding a shot camera.flv | 103.8 M | FLV | - | - |
| #63 Completing our shot creating real-time previews in 3ds Max.flv | 48.1 M | FLV | - | - |
| #64 Dynamics Overview.flv | 5.1 M | FLV | - | - |
| #65 Creating particles in 3ds Max.flv | 51.1 M | FLV | - | - |
| #66 Fine-tuning particle behavior.flv | 41.5 M | FLV | - | - |
| #67 Creating particle collisions.flv | 64.9 M | FLV | - | - |
| #68 Basic particle shading.flv | 39.7 M | FLV | - | - |
| #69 Finalizing particle shading.flv | 42.2 M | FLV | - | - |
| #7 Creating objects.flv | 55.2 M | FLV | - | - |
| #70 Rendering Overview.flv | 6.6 M | FLV | - | - |
| #71 Overview of 3ds Max light types.flv | 61.2 M | FLV | - | - |
| #72 Basic attributes of 3ds Max lights.flv | 60.6 M | FLV | - | - |
| #73 Working with shadows.flv | 52.7 M | FLV | - | - |
| #74 Image-based lighting in 3ds Max.flv | 97.6 M | FLV | - | - |
| #75 Adjusting the Rendering Controls for 3ds Max objects.flv | 37.2 M | FLV | - | - |
| #76 Rendering with mental ray materials in 3ds Max.flv | 46.6 M | FLV | - | - |
| #77 Creating custom material libraries in 3ds Max.flv | 92.5 M | FLV | - | - |
| #78 Rendering the final sequence from 3ds Max.flv | 97.1 M | FLV | - | - |
| #8 Grouping and Parenting.flv | 60.9 M | FLV | - | - |
| #9 Subobject modes.flv | 59.3 M | FLV | - | - |
| 1.jpg | 19.3 K | JPG | - | - |
| 2.jpg | 38.4 K | JPG | - | - |
| 3.jpg | 37.3 K | JPG | - | - |
| project_files.zip | 229.5 M | ZIP | - | - |
파일캐스트는 언제어디서나 모바일로 실시간 감상이 가능합니다.