| 파일명 | 용량 | 확장자 | 재생시간 | 해상도 |
|---|---|---|---|---|
| 00_info.txt | 1.7 K | TXT | - | - |
| 01. Introduction and project overview.flv | 7.7 M | FLV | - | - |
| 02. Navigating the viewport.flv | 68.5 M | FLV | - | - |
| 03. The Maya user interface.flv | 54.7 M | FLV | - | - |
| 04. Creating Maya projects.flv | 14.1 M | FLV | - | - |
| 05. Saving scene files from Maya.flv | 25.3 M | FLV | - | - |
| 06. Viewport shading and selection modes.flv | 41.4 M | FLV | - | - |
| 07. Transforming objects in Maya.flv | 59.3 M | FLV | - | - |
| 08. Modifying object components.flv | 40.3 M | FLV | - | - |
| 09. Using the Attribute Editor.flv | 24.5 M | FLV | - | - |
| 1.jpg | 20.1 K | JPG | - | - |
| 10. Grouping and parenting in Maya.flv | 31.7 M | FLV | - | - |
| 11. Using the Maya Hotbox.flv | 24.2 M | FLV | - | - |
| 12. Working with MEL scripts.flv | 39.4 M | FLV | - | - |
| 13. Creating custom Maya shelves.flv | 20.8 M | FLV | - | - |
| 14. Modeling Section Overview.flv | 8.8 M | FLV | - | - |
| 15. Adding reference images.flv | 32.1 M | FLV | - | - |
| 16. Box modeling the main body and wing.flv | 63 M | FLV | - | - |
| 17. Shaping the wing with deformers.flv | 62 M | FLV | - | - |
| 18. Combining and smoothing the geometry.flv | 42 M | FLV | - | - |
| 19. Adding the windscreen.flv | 71.7 M | FLV | - | - |
| 2.jpg | 47.2 K | JPG | - | - |
| 20. Extruding in the under side.flv | 40.4 M | FLV | - | - |
| 21. Creating the gun ports.flv | 63.5 M | FLV | - | - |
| 22. Building the inner gun port structure.flv | 66.5 M | FLV | - | - |
| 23. Modeling the cannon.flv | 35.3 M | FLV | - | - |
| 24. Modeling the guns.flv | 79.9 M | FLV | - | - |
| 25. Cutting out the front section.flv | 75.6 M | FLV | - | - |
| 26. Building the ladder using NURBS.flv | 40.7 M | FLV | - | - |
| 27. Creating the repulsor.flv | 58 M | FLV | - | - |
| 28. Modeling the engines.flv | 48.3 M | FLV | - | - |
| 29. Adding detail to the wings.flv | 57.6 M | FLV | - | - |
| 3.jpg | 35.1 K | JPG | - | - |
| 30. Using BevelPlus to add detail.flv | 44.1 M | FLV | - | - |
| 31. Adding the bottom dome.flv | 35.8 M | FLV | - | - |
| 32. Building the landing gear.flv | 48.6 M | FLV | - | - |
| 33. Adding tubes underneath.flv | 48.3 M | FLV | - | - |
| 34. Hierarchy and model preparation.flv | 50.5 M | FLV | - | - |
| 35. Materials Section Overview.flv | 8.8 M | FLV | - | - |
| 36. Creating and applying simple materials.flv | 40.2 M | FLV | - | - |
| 37. Adding gradient ramps.flv | 39.4 M | FLV | - | - |
| 38. Applying multiple materials to objects.flv | 49.1 M | FLV | - | - |
| 39. Working with procedural textures.flv | 24.4 M | FLV | - | - |
| 4.jpg | 44.3 K | JPG | - | - |
| 40. Combining multiple procedural nodes.flv | 54.7 M | FLV | - | - |
| 41. Working with UVs.flv | 76.7 M | FLV | - | - |
| 42. Adding bump.flv | 22.8 M | FLV | - | - |
| 43. Using file textures.flv | 57.4 M | FLV | - | - |
| 44. Rigging Section Overview.flv | 4.8 M | FLV | - | - |
| 45. Cleaning up the scene.flv | 19.4 M | FLV | - | - |
| 46. Creating control objects.flv | 108.7 M | FLV | - | - |
| 47. Working with groups and selection handles.flv | 48.2 M | FLV | - | - |
| 48. Custom attributes.flv | 39.6 M | FLV | - | - |
| 49. Connecting attributes with Maya's Connection Editor.flv | 32.6 M | FLV | - | - |
| 50. Controlling attributes with Driven Keys.flv | 40.7 M | FLV | - | - |
| 51. A look at our gun rig.flv | 11.3 M | FLV | - | - |
| 52. Automating systems with expressions.flv | 42.5 M | FLV | - | - |
| 53. Creating joint chains.flv | 58.9 M | FLV | - | - |
| 54. Creating IK handles.flv | 45.2 M | FLV | - | - |
| 55. Binding objects in Maya.flv | 26.7 M | FLV | - | - |
| 56. Making our rig animator-friendly.flv | 29.4 M | FLV | - | - |
| 57. Animation Section Overview.flv | 4.8 M | FLV | - | - |
| 58. Creating and editing keyframes in Maya.flv | 50.2 M | FLV | - | - |
| 59. Managing keyframes in the Graph Editor cycling animation infinitely.flv | 45 M | FLV | - | - |
| 60. Auto Key and simple expressions.flv | 34.5 M | FLV | - | - |
| 61. Animating objects along a path.flv | 36.5 M | FLV | - | - |
| 62. Starting on our flight sequence.flv | 93.1 M | FLV | - | - |
| 63. Finalizing the movements of the ship's body.flv | 79.1 M | FLV | - | - |
| 64. Using Secondary Action to finish the animation of the ship.flv | 70.2 M | FLV | - | - |
| 65. Adding a shot camera.flv | 99.3 M | FLV | - | - |
| 66. Wrapping up our work on the flight sequence and creating Playblasts.flv | 49.5 M | FLV | - | - |
| 67. Dynamics section overview.flv | 8 M | FLV | - | - |
| 68. Key concepts of dynamics in Maya.flv | 49.7 M | FLV | - | - |
| 69. Creating nParticle emitters.flv | 56.2 M | FLV | - | - |
| 70. Animating nParticle attributes.flv | 47.2 M | FLV | - | - |
| 71. Enabling nParticle collisions.flv | 105.2 M | FLV | - | - |
| 72. nParticle shading and caching.flv | 79 M | FLV | - | - |
| 73. Lighting and rendering section overview.flv | 6.5 M | FLV | - | - |
| 74. Working with the Maya Render View.flv | 68.4 M | FLV | - | - |
| 75. Overview of various light types.flv | 50.1 M | FLV | - | - |
| 76. Common attributes of Maya lights.flv | 82.8 M | FLV | - | - |
| 77. Changing the Render Stats of objects in Maya.flv | 24 M | FLV | - | - |
| 78. Lighting our aircraft scene.flv | 82 M | FLV | - | - |
| 79. Using the Attribute Spread Sheet.flv | 67.8 M | FLV | - | - |
| 80. Increasing render quality and adding motion blur.flv | 71 M | FLV | - | - |
| 81. Rendering the final sequence from Maya.flv | 109.8 M | FLV | - | - |
| project_files.zip | 49.4 M | ZIP | - | - |
파일캐스트는 언제어디서나 모바일로 실시간 감상이 가능합니다.